مطالب مرتبط با کلیدواژه

reaction


۱.

The Statusology of the Revolutionary Government in the Second Phase of the Islamic Revolution Emphasizing the Intellectual System of the Supreme Leader(مقاله علمی وزارت علوم)

کلیدواژه‌ها: Revolutionary System Second Step of Islamic Revolution Monotheism reaction Revolutionary man

حوزه های تخصصی:
تعداد بازدید : ۴۰۱ تعداد دانلود : ۳۱۴
The Islamic Revolution of Iran is the producer of a fundamentally different system from other systems in the world. While the Islamic Revolution has begun to move in the second phase, explaining the nature of the revolutionary government and studying its status in the current situation is necessary. To achieve this, we should focus on the intellectual thinking of the leadership as a guide for continuing this process. The purpose of the present study is to realize this critical question and answer the fundamental question of the nature of the revolutionary government and the situation it exists? And is it possible to preserve it? The results are obtained by qualitative content analysis method, focusing on the intellectual thinking of the Supreme Leader. The results indicated, with qualitative content analysis and concentrate on the leadership thought system, the nature of the revolutionary government is monotheistic and in historical and comparative approach has similarities with the community in the Prophet era at the beginning of the formation and continuation of the path. However, in the current situation, despite moving forward, it has been exposed to reactionary damage; to prevent the occurrence of restitution, it must protect its nature by educating a revolutionary man.
۲.

Learning through Play: Gamification of Learning, A Systematic Review of Studies on Gamified Learning(مقاله علمی وزارت علوم)

نویسنده:

کلیدواژه‌ها: Gamification LEARNING reaction learning outcomes

حوزه های تخصصی:
تعداد بازدید : ۱۵۰ تعداد دانلود : ۹۴
According to Gartner’s Hype Cycle, gamification is poised for large-scale adoption in the coming years. The construct of gamification has received considerable interest, especially in the context of learning. Over the past five years, research in the area has grown. The current study looks at consolidating the conducted research and attempts to provide a snapshot of the work carried out in the last five years. The chosen studies have explored the role of gamification in learning activities and have attempted to provide empirical evidence to support gamified learning. The purpose of the study is to review existing literature, in terms of the outcomes, outcome variables, context of the study, and research methodology used. This would not only add to the knowledge in the field but would also guide future research. Additionally, practitioners would benefit from a consolidated view of five years of research into the practice of gamification.